The cool potential I see is a gaming-side reflection of everything “unifying” (like how most of our accounts like email are available on most devices). While I understand the difference between freebie mobile games and AAA console fare, the handheld middle ground is in an increasingly awkward spot, so tying a console and handheld purchase together in a way that doesn’t force the user to use both functions seems cool.
I’m also interested in how the cartridge format will work out; there’s a lot of practical benefits given the system’s focus on allowing portability (and durability), but I’m curious what technical shortcomings that may instill, and also whether manufacturing costs will be considerably higher. Back when Nintendo did the N64, it was a completely different world where they favored cartridges over CDs for faster loading times, and those games were pretty tiny in data size. Nowadays (I have a 3DS) I’m used to seeing load screens even on cartridge games, and we’re in the times of high-capacity card storage, so who knows. I’m curious if data limits and/or hardware spec limits will repeat the problem of “second-class ports” that plagued the Wii on a lot of AAA titles.
Also - this system looks absolutely rad for younger kids. Maybe that makes me old thinking of it that way, but I can imagine all on the weekend being like, “hey son, you have to save and quit that console game so we can go on the road and go to your whatever-class,” but now it’s just like, “yank that thing and let’s ROCK dude!” - I like the flexibility since it’s not actually mandatory to use the system in all its forms (the clunky gimmicky multi-functionality some Wii U titles had), and hopefully just makes the experience fluid and simple in a cool, new way for a lot of users.
I don’t understand the details of how their system-to-system on-the-go multiplayer is supposed to work, but if the office Wii U has proven anything, it’s that face-to-face gaming is still king. I love playing certain games online, but doing a round of Smash Bros or Mario Kart against opponents in the same room takes me back to being a child again. A giant, belligerent, cursing child. If this feature is quick and painless, the joint home/mobile console aspect might make it easier than ever to throw down with your friends. No more “toss the whole system in a bag and hope you don’t forget the power adapter.”
We’ll see what the games are like. If it’s a more affordable, flexible alternative to Sony and Microsoft’s systems with a comparable library, and Nintendo cranks out a few more first party titles than they have been as of late, I’m down to Switch back to Nintendo.